Senior Software Engineer, Server - Classic Games
Classic Games Irvine, California

Some of Blizzard most epic experiences that have brought endless hours of replayability and intense multiplayer battles are now looking for a hero to evolve and carry them into the future. Evolving operating systems, hardware, and online services have made it more difficult to share these experiences.

Whether it’s battling the Zerg in the Koprulu sector, staking your claim in Azeroth, or saving the High Heavens from the wrath of Diablo, these titans are being modernized to new heights and need a versatile champion to embark on this journey with us to create new adventures. You should be spec’d into engineering talents, passion, and armed with fierce hunger to modernize technology.

So, if you like wearing many hats, know small teams are the most effective, and look forward to challenges that will create millions of new adventures for our players: we would love to hear from you.

Responsibilities

  • Driving feature implementation from planning to completion for Starcraft, Warcraft III, and Diablo III.
  • Maintain and grow a production environment in a way that makes the system increasingly stable and resilient.
  • Review logs and monitor data to diagnose and fix issues occurring on the live service.
  • Liaise with embedded and external teams, create relationships and assist with shared initiatives.
  • Participate in service capacity planning, demand forecasting, software performance analysis, and system tuning.
  • Respond to and resolve emergent service problems by debugging systems and services.
  • Diagnose networking, database and OS related problems.
  • Share in off-hour / on-call duties.

Requirements

  • Strong C++ programming skills.
  • Familiar with implementing client/server architecture.
  • A mind towards scalability and performance.
  • Excellent debugging and diagnostic skills.
  • High comfort level working within (and analyzing and improving) an established codebase.
  • Able to work in a collaborative environment with a team of highly skilled programmers.
  • Familiarity with OS, networking and server design concepts.
  • Experience working with Hybrid and public cloud APIs/tech.
  • Excellent verbal and written communications skills.
  • Passion for video games and highly motivated.

Pluses

  • Previous experience shipping video game titles or other software.
  • Linux development experience.
  • Database development experience (e.g MySQL).
  • Familiar with Python.
  • Experience working with distributed systems.
  • Networking experience (knowledge of low-level protocols and high-level protocols).
  • Low-level network knowledge and diagnosis including packet capture (e.g., tcpdump, wireshark), routing, firewalls, DHCP, DNS, and NAT busting.

Blizzard Entertainment es una compañía de Igualdad de Oportunidades de Empleo. Todos los postulantes calificados serán considerados sin importar raza, color, religión, sexo, orientación sexual, identidad de género, expresión del género, origen nacional, estado de veterano protegido o cualquier otro tipo protegido por la ley, y tampoco serán discriminados en base a discapacidades.

Pedidos de adaptaciones de acceso: Estamos comprometidos a trabajar y brindar asistencia a las personas con discapacidades físicas o mentales. Si requiere un ajuste o adaptación para postularse a un puesto vacante, envíe un correo electrónico con su solicitud a talentacquisition@blizzard.com. No se aceptarán ni procesarán preguntas de empleo generales por este medio. Gracias por su interés.

Nota para los reclutadores y las agencias de colocación: no aceptamos currículums de agencias que no hayan sido solicitados. Por lo tanto, no deben enviar currículums de agencias a nuestro sitio web ni a ninguno de nuestros empleados sin una solicitud previa de nuestra parte. No pagaremos honorarios a ninguna agencia de terceros, reclutador externo o firma sin un contrato de acuerdo mutuo y no nos haremos responsables por cargos de agencias asociados a currículums que no hayan sido solicitados. Todos los currículums recibidos sin un pedido previo se considerarán de nuestra propiedad y se procesarán como tales.