Software Engineer, Graphics - Diablo 4

The minions of Hell are growing stronger...

We're working on Diablo 4! Are you a skilled programmer specializing in graphics and rendering? Come work with us, and together we will build something exceptional.

Our team of talented developers is growing. Our backgrounds are diverse, but we share a real passion for all things Diablo. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we might be a phenomenal fit for you.

Responsibilities:

We have an amazing opportunity for a graphics programmer (graphics shaders, scene management with a heavy focus on 3D math) to join the fray on Diablo 4. You will be working with a team of engineers focused on the vision of improving Diablo’s graphics technology. Our team is highly collaborative, and you’ll interface with designers, game programmers, and fellow engine programmers as you help develop and refine key engine systems. The ideal candidate has a long-standing passion for playing games, a strong aptitude for critical thinking and analysis, outstanding people skills, and demonstrated graphics programming experience.

Requirements:

  • Experience with shaders and GPU programming
  • Knowledge of DirectX 11+ or OpenGL APIs
  • Experience shipping at least one video game with major contribution to the graphics engine
  • A minimum of 3 years' experience in programming
  • Strong mathematics skills, including proficiency with trigonometry and linear algebra
  • Thorough understanding of multi-threaded programming
  • Strong C++, data-oriented design, and architecture skills
  • Experience with code and data optimization
  • Understanding of art content pipeline and tools
  • Able to rapidly learn and understand software by reading source code and stepping thru code under a debugger
  • Strong interpersonal and communications skills
  • Passion for real-time graphics and software development
  • Passion for video games

Pluses:

  • Experience shipping multiple game titles
  • Visual arts aptitude
  • A degree in computer science, or a related field
  • Console programming experience
  • Knowledge of Maya and its SDK

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Blizzard
    • What games you are currently playing

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences ever. Join us!

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Blizzard Entertainment提供平等的工作機會。所有合格的申請者,無論其種族、膚色、宗教、性別、性取向、性別認同、性別表達、國籍、受保護的退伍軍人身份,或其他基於適用法律的保護,都享有一樣的受雇機會,而且不會因為身體上的殘疾而受到歧視。

住宿要求:我們承諾進用具有身心障礙的員工並提供合理的協助。如果您為殘疾人士並希望所應徵的職位能提供住宿,歡迎您發送電子郵件至talentacquisition@blizzard.com。一般求職問題恕不受理。謝謝您對我們的職位感興趣。

招聘人員與獵頭公司請注意:我們不接受未經簽約的獵頭公司遞送簡歷。請未簽約的獵頭公司勿遞送簡歷至我們的官網或任何公司員工。若未事先簽訂經雙方認可的合約,我們不會支付任何費用給第三方代理、外部招聘人員或公司,也不承擔簡歷遞送的代理費。所收到的簡歷將視為公司資產並進行相應的處理。