Senior Level Designer
World of Warcraft Irvine, California

Blizzard Entertainment is looking for an experienced designer to join the ranks of our level design team on World of Warcraft.

Azeroth itself is one of the most important characters in our game. This is your opportunity to join the team charged with crafting that world.

This design position will involve the creative design and technical implementation of our outdoor world zones. The ideal candidate will be an experienced level designer for games, with good technical skills in creating 3D spaces, developed art skills including a strong visual aesthetic. Level design on World of Warcraft requires the ability to sculpt and form 3D terrain, while also being able to integrate the core gameplay experience for our players.

In addition, we expect that candidates have great people skills, boundless creativity, extensive knowledge of World of Warcraft, and a longstanding passion for playing games.

Your portfolio should include visual examples of your favorite game spaces that you have created in your career to date.

Responsibilities:

  • World Building and Level Layout, composing environments using asset placement and terrain sculpting and painting.
  • Communicate and work with designers and other artists to create convincing and thematic environments that feel natural and compelling.
  • Closely follow art and design concepts.
  • Have a thorough understanding of pipelines and art integration into the game.
  • Contribute to the creative process through original ideas and inspiration.
  • Participate in critiquing your work and the work of other artists.
  • Work with the entire development team in an energetic and creative environment.
  • Own the creation of levels from blockout through final set dressing and lighting.
  • Gather art, design and playtest feedback and translate it into iterative improvements.
  • Help drive the aesthetic and gameplay vision for the game.
  • Assist in scoping work for on time milestone deliveries.

Requirements:

  • A minimum of 5 years' experience as a Level designer / World Builder
  • Portfolio of work demonstrating strong proficiency as an Environment Artist and/or Level Designer
  • Strong sense of level design, scale, pacing, and gameplay flow
  • Excellent composition skills
  • Excellent understanding of environmental design and its functions within a game
  • Strong understanding of lighting, mood, and color
  • Ability to work closely with many other disciplines and be a team player
  • Experience with any proprietary terrain sculpting tool is a plus
  • MMO experience a plus

Required Application Materials

  • Resume which must include:
    • A link to your portfolio so that we can see examples of your work
  • Cover Letter which must include:
    • Why you are interested in working at Blizzard
    • Your experience and relationship with World of Warcraft
    • What games you are currently playing
分享: 

Blizzard Entertainment提供平等的工作機會。所有合格的申請者,無論其種族、膚色、宗教、性別、性取向、性別認同、性別表達、國籍、受保護的退伍軍人身份,或其他基於適用法律的保護,都享有一樣的受雇機會,而且不會因為身體上的殘疾而受到歧視。

住宿要求:我們承諾進用具有身心障礙的員工並提供合理的協助。如果您為殘疾人士並希望所應徵的職位能提供住宿,歡迎您發送電子郵件至talentacquisition@blizzard.com。一般求職問題恕不受理。謝謝您對我們的職位感興趣。

招聘人員與獵頭公司請注意:我們不接受未經簽約的獵頭公司遞送簡歷。請未簽約的獵頭公司勿遞送簡歷至我們的官網或任何公司員工。若未事先簽訂經雙方認可的合約,我們不會支付任何費用給第三方代理、外部招聘人員或公司,也不承擔簡歷遞送的代理費。所收到的簡歷將視為公司資產並進行相應的處理。