Software Engineer, Graphics - Diablo 4

The minions of Hell are growing stronger...

We're working on Diablo 4! Are you a skilled programmer specializing in graphics and rendering? Come work with us, and together we will build something exceptional.

Our team of talented developers is growing. Our backgrounds are diverse, but we share a real passion for all things Diablo. We believe that if you’re looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we might be a phenomenal fit for you.

Responsibilities:

We have an amazing opportunity for a graphics programmer (graphics shaders, scene management with a heavy focus on 3D math) to join the fray on Diablo 4. You will be working with a team of engineers focused on the vision of improving Diablo’s graphics technology. Our team is highly collaborative, and you’ll interface with designers, game programmers, and fellow engine programmers as you help develop and refine key engine systems. The ideal candidate has a long-standing passion for playing games, a strong aptitude for critical thinking and analysis, outstanding people skills, and demonstrated graphics programming experience.

Requirements:

  • Experience with shaders and GPU programming
  • Knowledge of DirectX 11+ or OpenGL APIs
  • Experience shipping at least one video game with major contribution to the graphics engine
  • A minimum of 3 years' experience in programming
  • Strong mathematics skills, including proficiency with trigonometry and linear algebra
  • Thorough understanding of multi-threaded programming
  • Strong C++, data-oriented design, and architecture skills
  • Experience with code and data optimization
  • Understanding of art content pipeline and tools
  • Able to rapidly learn and understand software by reading source code and stepping thru code under a debugger
  • Strong interpersonal and communications skills
  • Passion for real-time graphics and software development
  • Passion for video games

Pluses:

  • Experience shipping multiple game titles
  • Visual arts aptitude
  • A degree in computer science, or a related field
  • Console programming experience
  • Knowledge of Maya and its SDK

Required Application Materials:

  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Blizzard
    • What games you are currently playing

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences ever. Join us!

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暴雪娱乐有限公司是一家注重机会平等的公司。所有符合条件的申请人都会经过相同的甄选程序,不论种族、肤色、信仰、性别、性取向、性别认定、性别表达、国籍、受保护的退役军人身份或受适用法律保护的任何其他特征,都享有相同的受雇机会,而且不会因为残疾等原因遭到歧视。

申请协助:我们欢迎身体或精神有障碍的申请人,并致力于为他们提供合理的协助。残障人士在申请职位时如需额外帮助,请致信talentacquisition@blizzard.com。此邮箱不受理一般的求职问题。感谢您的关注。

猎头与人才中介请注意:我们不接受未经邀约的中介递送简历。未经邀约人才中介请勿递送简历至我们官网或任何公司员工。若未事先签订经双方认可的合约,我们不会支付任何费用给第三方中介、外部招聘人员或公司,也不承担与该主动投递的简历相关的任何中介费用。所收到的主动投递的简历均将视为公司资产并进行相应的处理。