Pipeline TD, Animation & Rigging
Cinematics Irvine, California

The infinite care and detail put into every aspect of our games is something we take seriously and pride ourselves on delivering. Are you passionate about creating cost effective software development tools which will be used to improve cinematic and game development? Are you up for the challenge of joining a highly collaborative team while improving your professional skill set? Do you have a strong desire to work on a team and to contribute in meaningful ways with like-minded people?

Blizzard Entertainment is seeking a talented, motivated, and experienced Pipeline TD (Animation and Rigging) to join the Blizzard Animation Team. This position will facilitate the development and support of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. You should have a thorough knowledge of animation, rigging, deformation and simulation tools used in the CG/VFX industry, as well as related cross pipeline workflows. Familiarity with game rigging and animation pipelines and technologies is required. In addition, you will also implement tools and workflow automation. This position will be the point of communication between multiple teams using our Rigging and Animation technology. Your excellent communication skills will be put to good use as you train, educate and inform ancillary teams of our rigging and simulation technology development.

Requirements:

  • Proficient Python development skills and debugging techniques.
  • Thorough understanding of techniques and technologies relating to rigging, deformations.
  • Strong object-oriented programming design skills.
  • Excellent working knowledge of Maya.
  • Experience with Qt, PyQt, PySide.
  • Excellent problem-solving skills.
  • A minimum of 2 years’ experience in developing tools and implementing process improvements in a CG production environment.
  • Strong verbal and written communications skills.
  • Technical support focused

Pluses:

  • Familiarity with animation and rigging pipelines
  • Experience with rigging assets.
  • C, C++ programming experience
  • Shell scripting experience (c-shell, bash, etc.)
  • Able to create workflows or tools in new unfamiliar areas
  • Bachelor's Degree in Computer Science or similar field
  • Familiar with Blizzard games and Cinematics

Required Application Materials:

  • Resume (PDF preferred)

Job Status: Full-Time

Primary Location: United States-CA-Irvine

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

分享: 

暴雪娱乐有限公司是一家注重机会平等的公司。所有符合条件的申请人都会经过相同的甄选程序,不论种族、肤色、信仰、性别、性取向、性别认定、性别表达、国籍、受保护的退役军人身份或受适用法律保护的任何其他特征,都享有相同的受雇机会,而且不会因为残疾等原因遭到歧视。

申请协助:我们欢迎身体或精神有障碍的申请人,并致力于为他们提供合理的协助。残障人士在申请职位时如需额外帮助,请致信talentacquisition@blizzard.com。此邮箱不受理一般的求职问题。感谢您的关注。

猎头与人才中介请注意:我们不接受未经邀约的中介递送简历。未经邀约人才中介请勿递送简历至我们官网或任何公司员工。若未事先签订经双方认可的合约,我们不会支付任何费用给第三方中介、外部招聘人员或公司,也不承担与该主动投递的简历相关的任何中介费用。所收到的主动投递的简历均将视为公司资产并进行相应的处理。