Production Director
Unannounced Project Irvine, California

Do you love making games, lots of games, all kinds of games? Yes! Well, then do we have a job for you. Blizzard Entertainment is on the hunt for the guardian of our next great game…or two or three or four…  

We’re looking for a seasoned producer, deeply familiar with Blizzard game development, to join the ranks of our Incubation teams. This person needs to be just as ready to build a block schedule as they are to track down an extra chair. Not only will they help build multiple incubation teams from the ground up, but they will be able to pitch in at all levels while doing so. If you share our passion for creating great games, and are excited by the challenge of helping shape new teams and new projects, then reach out and let’s talk!

Responsibilities

  • Help multiple teams as they grow from inception to pre-production and into production.
  • Work with small cross-discipline teams to scope, plan, schedule, task, and execute AAA-quality prototypes and then help build out full production teams.
  • Direct game production and coordinate work across multiple teams and between the Engineering, Design, Art and Audio disciplines.
  • Maintain a high-level lens across multiple teams to ensure consistency, efficiency and establish best practices to ensure quality results.
  • Plan and maintain multiple team project schedules; work with internal and external development teams, Quality Assurance, Localization, and other business teams to coordinate delivery of project milestones.
  • Facilitate communications between all departments in the company to ensure everyone is working toward similar goals and any roadblocks are addressed.
  • Lead the production function in driving project scheduling, resource allocation, budgeting, prioritization, task tracking, and problem solving to achieve results.
  • Establish and maintain pipelines and procedures for game production and assist in identification and creation of any tools necessary to do so. Assist in the creation, organization, and maintenance of the project’s document and asset filing systems.
  • Active role in hiring and recruiting. Help identify candidates, perform phone interviews, set onsite agendas, and assist in the final decision-making process.
  • Manage day to day development issues, attempting to predict and avoid problems, while being prepared to troubleshoot and provide conflict resolution as needed.
  • Assist in overseeing and management of any outsourcing efforts.
  • Maintain up-to-date knowledge of video game market trends, patterns and customer requirements in both the U.S. and foreign markets.
  • Build, maintain and evolve a creative environment, resolve personnel challenges, motivate developers, serve as custodian of team health, set an example of positivity and foster a culture of success.
  • Partner effectively with team leadership in forecasting, budgeting, and business model design.
  • Coach and guide the production team as well as cross-discipline leads toward defining and achieving their career goals.

Requirements

  • Excellent leadership, project management, oral and written communication skills.
  • Solid organizational skills and highly efficient time management.  Strong capability to multitask and prioritize.
  • Effectively delegate tasks and motivate teams.  Able to collaborate with other game team leads in a deadline driven environment.
  • Firm understanding of all development disciplines as well as development pipelines as they relate to games and game production.
  • Unrelenting self-motivation and initiative – comfortable with ambiguity but driven to create structure and order
  • Proven ability to grow, guide, inspire and produce growing development teams
  • Ability to work well in a team environment, and lead multiple complex projects with various groups, such as discipline teams, creative development, marketing, legal, other development teams, human resources, etc.
  • Highly flexible and able to adapt to rapidly changing conditions
  • Proven ability to coach employees at all levels of an organization
  • Able to combine ideas and methodology of production to create an efficient and streamlined pipeline that other developers can follow.
  • Knowledge of the localization, QA, submission, and build processes.
  • Absolute passion for playing and making games, including PC, console, and mobile games.
  • 5 years' experience in directing video games
  • A minimum of 10 years of AAA production experience; shipped multiple AAA titles
  • Bachelor's degree, or equivalent work experience

 Pluses

  • Experience developing mobile games, online games, live games
  • Working knowledge of industry standard development pipelines and technology platforms
  • Strong knowledge of the game market and platforms
  • International game or business experience
Поделиться: 

Blizzard Entertainment — компания равных возможностей. Мы принимаем на работу квалифицированных сотрудников, независимо от их расы, цвета кожи, пола, возраста, религии, происхождения, гражданства, семейного положения, сексуальной ориентации, гендерной принадлежности, генетических данных, инвалидности, беременности, службы в армии, статуса ветерана и принадлежности к иным социальным группам и меньшинствам.

Запрос дополнительных услуг: работая с людьми с ограниченными возможностями, мы стремимся предоставлять им всю необходимую помощь. Если Вы — кандидат с ограниченными возможностями, нуждающийся в дополнительных услугах для участия в конкурсе на открытую вакансию, пожалуйста, отправьте Ваш запрос по адресу talentacquisition@blizzard.com. Этот электронный адрес не предназначен для отправки и обработки общих вопросов, касающихся трудоустройства. Благодарим Вас за проявленный интерес.

Вниманию агенств по найму и трудоустройству! Мы не принимаем резюме, поданные агенствами по собственной инициативе. Пожалуйста, не отправляйте нам подобные резюме ни через вебсайт, ни нашим сотрудникам напрямую. Мы не будем выплачивать вознаграждения сторонним агенствам, агентам или фирмам за поиск сотрудников, если они не заключили с Blizzard соответствующий контракт заранее. Мы не несем никакой ответственности за какие бы то ни было агентские гонорары, связанные с предоставлением несогласованных резюме. Любые несогласованные резюме, отправленные в Blizzard, будут считаться нашей собственностью и мы будем распоряжаться ими по своему усмотрению.