Art Outsourcing Supervisor, Animation - Diablo IV
We Need You

The minions of Hell are growing stronger...

We're working on Diablo IV. If you're a highly motivated and experienced Animation Outsourcing Supervisor with a background in game animation, then come work with us and help us build something extraordinary.

Our team of talented developers is growing. Our backgrounds are diverse, but we share a real passion for what we do. We believe that for those looking for a tight-knit crew that celebrates self-expression and embraces collaboration, we might be a phenomenal fit.

Stuff We Will Trust You With

Do you geek out on pipelines, tools, communication, process, relationships, feedback, and all other things connected to the successful outsourcing of game art assets? This job is about running our external and internal communications, ensuring everything runs smoothly and getting our outsourced assets into a "game ready" state. We're looking for an extraordinarily talented person to come spend some quality time in Sanctuary and descend into the deep dark dungeons of Diablo with us! Your experience in all aspects of animation production will help make us a lot of gorgeous content.

Your responsibilities will range from crafting detailed briefs and other documentation, as well as managing planning documents, to tweaking incoming assets for the Diablo world to make them look as amazing as possible. You’ll also be providing regular, timely and detailed feedback to our external partners to make sure their work is consistently on target.

We expect you to be very comfortable with ambiguity and as an artist, you’re happy taking on the job of being an individual contributor, but also a role model, mentor, and champion for the entire art department.

Being a listener and a voracious learner, you thrive in a dynamic environment where every voice matters, and you passionately believe that being proven wrong is just another opportunity to grow and learn. You actively seek out feedback from your peers, Lead and Art Director, and you always ensure to collaborate to meet the expected and required quality bars.

Oh, also, you really like killing demons and getting loot, right?

Stuff You Can Rightfully Brag About

You may wonder what it will take to be successful in this role. Well, we’re always looking for people who are game developers first and who can help us become even better than we are today, so these are probably some of your previous achievements:

  • Demonstrated understanding of how outsourcing works on a AAA title, including practical experience managing it for a large team.
  • Proven creative chops and a technically proficient approach to explaining to external partners exactly what needs to be delivered, based on designs, vision documents and conceptual illustrations.
  • Expert level knowledge of all the various tools and techniques used to craft assets for modern game engines.
  • Impressive and relevant portfolio demonstrating animations created by you in Maya, clearly showing in-game examples of your work.
  • Years of experience working with a lead artist or art director in adhering to a unique and cohesive animation style.
  • An exceptional understanding of movement, poses, gestures and expressions.
  • Able to work creatively as part of a large or small group.
  • Ability to mentor other artists and provide meaningful feedback.
  • Think of yourself as a game developer first, and an artist second.
  • A passion for games.
  • Self-starter and driver, excellent communicator and an amazing team player.
  • Having worked through an entire production cycle and having previously shipped at least one AAA title as an animator.
How You Will Stand Out

Most importantly, we want to get to know your authentic self. Life’s too short to pretend to be something you’re not (unless we’re talking cosplay of course). That said, we hope you have:

  • A strong passion for developing and playing games.
  • Knowledge and understanding of the Diablo universe.
  • Showing true excitement about how to use outsourcing to build efficient production pipelines that are continuously improved upon over time.
  • Previous experience as a Lead or Supervisor.
  • Experience in traveling to external vendors and positively representing your team and company.
  • A solid foundation in traditional art.
And yeah, you will need these things to apply
  • Resume.
  • Portfolio demonstrating relevant skills. Only online work submissions, please. (e.g. website, blog or online album).
  • Ability to work full-time onsite at Blizzard Entertainment’s HQ in Irvine, California.
  • Ability to travel domestically and internationally.
  • Willingness to complete a test if requested to do so.

블리자드 엔터테인먼트는 모든 분들에게 동일한 기회를 부여합니다. 우리는 지원자의 종족, 피부색, 성별, 나이, 종교, 혈통, 출신 국가, 시민권 획득 여부, 결혼 여부, 성적 지향, 성 정체성, 유전 정보, 장애, 임신, 병역 여부, 참전 여부 또는 다른 어떠한 보호 단체의 여부에 상관없이 채용합니다.

편의 시설 요청: 저희는 신체적/정신적 장애를 지닌 분들과 함께 일하고 적절한 지원을 드리기 위해 최선의 노력을 다하고 있습니다. 현재 채용이 진행 중인 공고에 지원하기 위해 편의 시설 요청이 필요한 장애인께서는 talentacquisition@blizzard.com으로 이메일을 보내주시기 바랍니다. 일반적인 채용 관련 요청은 해당 이메일을 통해 접수하지 않으니 유의하여 주시기 바랍니다. 블리자드 채용 정보에 관심을 가져주셔서 감사합니다.

채용담당자 및 채용 에이전시 유의사항: 저희는 저희의 요청 없이 일방적으로 발송되는 에이전시 이력서를 수락하지 않습니다. 저희가 요청하지 않은 에이전시 이력서를 저희 웹사이트 또는 저희 직원들에게 발송하시지 말 것을 당부 드립니다. 저희는 상호 합의하에 체결된 계약 없이는 어떠한 제3의 에이전시, 외부 채용담당자 또는 채용업체에게도 비용을 지급하지 않을 것이며, 요청하지 않은 에이전시 이력서와 관련된 어떠한 에이전시 수수료도 부담할 의무가 없습니다. 요청하지 않은 에이전시 이력서가 저희에게 발송될 경우 이는 저희의 자산으로 간주되며 저희 내부 절차에 따라 처리됩니다.