Internship Term: 2020
Surfacing Intern, Cinematics
Greetings, students! We’re geared up here to offer another round of epic internship experiences in 2020. The internship program offers the opportunity to pause your studies for one summer and work side-by-side with Blizzard Entertainment employees in your area of interest, doing real work that oftentimes ends up in production. As such, we hold you to the same high standards as anybody else in the company.
Just like our gameplay experiences, Blizzard internships are a fully immersive experience. We want interns who are enthusiastic about what they want to do for a living and excited to come in every day to learn and contribute in this hyper-creative atmosphere. Being fully engaged with our team also means communicating effectively and maintaining an open mind - one that is receptive to feedback and able to adapt and grow. Your hobbies and interests can also play in your favor. Passion for technology, gaming, game development, and an in-depth knowledge of Blizzard games, products, and services will always be a plus with us, regardless of the position you’re applying for. Be passionate about who you are, be into our industry, and be willing to go all-in and embrace this opportunity to the fullest!
Blizzard animation is looking for a surfacing artist intern. Candidates should have some experience working with digital painting tools to achieve stylized to photo-real surfaces. The ideal candidate should be eager, creative, and excited to learn how to be part of an enthusiastic and creative team.
- Day to Day Production
- Focus on learning how to surface assets in production under close supervision of Senior Artists, Leads and Supervisors
- Works closely with the Senior Artists, Show Lead, and Supervisor to respond to artistic and technical feedback.
- Is able to take feedback well and grow from it.
- Technical and Artistic know-how
- Understand the basic process of Surfacing/Lookdev and able to implement that knowledge in production.
- Quick learner in industry standard texturing tools like PrMan, Mari and Substance Painter
- Eager to learn and grow
- Currently enrolled in a college or university
- Returning for at least one more semester or quarter following the Summer 2020 internship
- Able to work fulltime hours for 11 – 12 weeks at the Blizzard office indicated in this job posting between May 2020 – August 2020 or June 2020 – September 2020 (group dates depend on when you get out of school)
- Authorized to work in the US
- Cover Letter
- Art Reel / website
WARNING! Applications that do not include all of the required materials will not be considered. We’re serious about this – due to the volume of applications we receive, we only have time to consider complete submittals.
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster a deeply collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!
Submit your application no later than December 2, 2019.
Blizzard Entertainment es una empresa que promueve la igualdad de oportunidades en el trabajo. Nuestra política empresarial consiste en contratar a trabajadores cualificados sin importar su raza, color de piel, etnia, género, orientación sexual, estado civil, identidad de género, estatus socioeconómico, edad, cultura, creencias religiosas o políticas, discapacidades físicas, información genética, o diferentes puntos de vista o enfoques.
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