“Dedicated to creating the most epic entertainment experiences…ever.”
That’s our mission statement here at Blizzard Entertainment, and for an engine programmer focused on the art pipeline on the World of Warcraft (WoW) team, it’s a way of life.
In this role, you’ll improve existing (and create new) tools that will enable some of the most talented artists in the world to ply their craft freely and directly. As such, you must be proficient in developing powerful programs for art creation pipelines.
The WoW team is built on a culture of collaboration, intense creativity, and problem solving. As a group, we are committed to pushing our exploration of Azeroth to the fullest, and in doing so creating a gaming experience like no other. As an engineer, the work you do will live at the very heart of this philosophy. We’re looking for an engineer with qualities above and beyond engineering. We want a person that enjoys working in a group setting; who speaks artist and geek with equal fluency, and whose experience in creative environments has reinforced the value of communications, empathy, and knowledge sharing.
- Design and implementation of new development tools for artists, including implementing features in the WoW engine when necessary.
- Communicate with other departments within the team to improve existing tools and determine new solutions.
- Maintain tools for performance, stability, and error-free operation.
- Identify and resolve pipeline issues and discover opportunities for improvement.
- Passion for tool development and tool chains
- Passion for enabling others to have the best tools available
- Advanced understanding of C / C++
- A minimum of 3 years’ application programming experience
- Experience working with game engines
- Strong mathematics skills
- Able to communicate with non-technical users.
- Must love working with Artists.
- Experience working in a collaborative team environment and handling multiple projects simultaneously
- Service-oriented attitude with an eye for efficiency and workflow
- Advanced understanding of game content pipeline and tools
- Strong experience with SQL databases -- database design, query design, and C++ or other language bindings understanding of game content pipeline and tools
- Legendary debugging skills
- Strong experience with 3D Studio Max, Max SDK, and MaxScript
- Experience with modern source control system (Subversion, Perforce, etc.)
- Detailed knowledge of 3D graphics, animation, camera control, and lighting
- Understanding of STL
- Experience with Maya and MEL
- Experience shipping multiple game titles
- Interest in workflow automation
- UI design experience
Required Application Materials
- Cover Letter which should include:
- Why you are interested in working at Blizzard
- What games you are currently playing
- Your experience and relationship with World of Warcraft
Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.