Lighting Artist Intern

Internship Term: 2020

Lighting Artist Intern - Diablo

Greetings, students! We’re geared up here to offer another round of epic internship experiences in 2020. The internship program offers the opportunity to pause your studies for one summer and work side-by-side with Blizzard Entertainment employees in your area of interest, doing real work that oftentimes ends up in production. As such, we hold you to the same high standards as anybody else in the company.

Just like our gameplay experiences, Blizzard internships are a fully immersive experience. We want interns who are enthusiastic about what they want to do for a living and excited to come in every day to learn and contribute in this hyper-creative atmosphere. Being fully engaged with our team also means communicating effectively and maintaining an open mind - one that is receptive to feedback and able to adapt and grow. Your hobbies and interests can also play in your favor. Passion for technology, gaming, game development, and an in-depth knowledge of Blizzard games, products, and services will always be a plus with us, regardless of the position you’re applying for. Be passionate about who you are, be into our industry, and be willing to go all-in and embrace this opportunity to the fullest!

Quest Objectives

Do you geek out on colors, tones, values, shadows, fog, exposure, and all other things connected to lighting amazing real-time art? We're looking for an extraordinarily talented  lighting artist intern to come spend some quality time in Sanctuary and delve into the deep dark dungeons of Diablo with us! Your experience will help make our entire art department better at producing gorgeous content.

Your responsibilities will range from crafting and managing lighting, weather and color grading, to tweaking assets and scenes for the Diablo world to make it look as amazing as possible. You’ll also be creating textures for light projections and placing and staging vfx to get things looking just right. We expect you to be comfortable with ambiguity and as an artist you’re happy tackling the job of being an individual contributor, but also a role model, mentor, and champion for the entire department.

Being a listener and a voracious learner, you thrive in a dynamic environment where every voice matters, and you passionately believe that being proven wrong is just another opportunity to grow and learn. You actively seek out feedback from your peers, Lead and Art Director, and you always ensure to collaborate to meet the expected and required quality bars.

Oh, also, you really like killing demons and getting loot, right?

Eligibility Requirements

  • Currently enrolled in a college or university
  • Returning for at least one more semester or quarter following the summer 2020 internship
  • Able to work fulltime hours for 11 – 12 weeks at the Blizzard office indicated in this job posting between May 2020– August 2020 or June 2020 – September 2020 (group dates depend on when you get out of school)
  • Authorized to work in the US

Responsibilities

  • Use concept art inspiration to create game assets that make our world come alive.
  • Use next-gen materials and pipelines to forge assets for use in the game engine.

Requirements

  • Demonstrated understanding of how light, shadow, and color create tone and mood, and you possess a thorough understanding of real-time and pre-rendered lighting principles.
  • Proven creative chops and a technically proficient approach to lighting environments based on designs, vision documents and conceptual illustrations.
  • Knowledge of all the various tools used to craft lighting in modern game engines.
  • Impressive and relevant portfolio demonstrating lighting created by you in a PBR pipeline, clearly showing examples of your work
  • Experience working with a lead artist or art director in developing a unique and cohesive visual style for levels and assets
  • An exceptional understanding of color, shape, and surface types
  • Able to work creatively as part of a large or small group
  • Think of yourself as a game developer first, and an artist second
  • A passion for games
  • Self-starter and driver, excellent communicator and an amazing team-player

Pluses

  • A strong passion for developing and playing games.
  • Knowledge and understanding of the Diablo universe.
  • Knowledge in high-end compositing, grading and other production tools for real-time and offline graphics.
  • Experience in world building and composing scenes.
  • A solid foundation in traditional art.

Submission / Portfolio requirements

  • Resume
  • Cover Letter
  • Portfolio demonstrating relevant skills. Only online work submissions, please. (e.g. website, blog or online album)
  • Willingness to complete a test if requested to do so

WARNING! Applications that do not include all of the required materials will not be considered. We’re serious about this – due to the volume of applications we receive, we only have time to consider complete submittals.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster a deeply collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

Submit your application no later than November 30, 2019.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.