Simulation Artist - Temp
Cinematics Irvine

Blizzard Entertainment’s award-winning Story and Franchise Development team is charged with raising the company’s creative bar with each new effort. Are you a maestro at orchestrating projects, people, and processes? Are you able to obsess over the details while keeping the big picture in mind? Do you thrive in a high stakes and fluid work environment that requires creative problem-solving and critical-thinking skills to ensure that projects are delivered on time and to the highest standards? Are you the person we're looking for?

We value a tight knit team that celebrates artistic passion and pushing the creative bounds. If you have the desire to push your talents to help us create the next awesome Blizzard experience, then join us.

Blizzard Entertainment is looking for a motivated and experienced cloth and hair simulation artist to join its award-winning cinematics department. You are a highly driven artist who has experience with shot simulation production work. You have a good eye for motion and timing, understand cloth and hair behavior, dynamic forces and simulation settings, and are able to translate feedback into the aesthetic standards required. You should also be familiar with character cleanup work and understand how to address deformation and intersection issues. We work in an intensely art driven environment. You should be able to work collaboratively with other departments including modeling, animation, FX, and lighting.

Requirements
  • A minimum of 3 years’ experience with cloth and hair simulation in Maya, or similar software
  • Artistic eye for cloth and hair motion
  • Familiar with character simulation pipelines and workflow techniques
  • Ability to perform character cleanup
  • Proficient in technical problem solving
Pluses
  • History of generating cloth / hair rigs
  • Familiarity with animation and deformation character rigging
  • Understanding of cloth patterns and cloth properties
  • Strong communication skills
  • Passion for Blizzard Games and Cinematics

Instructions for Applicants. Please provide a PDF resume, demo reel or link to samples of work and descriptive breakdown of contributions.

Blizzard Entertainment has been rated by Fortune as one of the "Best Places to Work" for several years running (and our ranking continues to rise!). We are a community of 4000 global employees who are passionate about not only gaming, but entertainment and the technology that drives our users experience. Our goal is to delight our customers by never settling for anything but the highest quality and providing worlds filled with creativity and adventure around every corner. You are forward-thinking, engaging, eager to learn and ready to make an impact. We've been waiting for you.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.