Senior Software Engineer, Audio
Overwatch Irvine

Blizzard Entertainment is looking for a talented and motivated audio programmer to join the Overwatch development team. The ideal candidate has broad audio programming experience integrating audio middleware and implementing audio game features. You should have a longstanding passion for audio and games and should be excited at the idea of working closely with sound designers to help create compelling and epic features that will help immerse our players into the Overwatch universe.

We're looking for a Senior Audio Programmer that shares our values:

  • We take responsibility for delivering our work.
  • We collaborate constantly, helping each other to be successful.
  • We continuously improve our knowledge, workflows and processes.
  • We communicate openly, calling out issues, opportunities, and sharing feedback.
  • We have integrity, maintain confidentiality, and share a sense of ownership in our success.
  • We have real passion for the game, our players, quality work, and technology.


  • Develop and maintain the vision for a cross-platform audio system.
  • Work closely with the audio department serving as an audio programmer on the engine team.
  • Integrate and update 3rd party audio libraries as needed.
  • Design and implement new development tools for the audio department.
  • Identify and resolve pipeline and engine issues and discover opportunities for improvement.


  • Passion for making and playing games, implementing audio experiences in games, and audio in general.
  • Strong knowledge of audio signal processing - mixing, filters, reverb, 3D positional audio, etc.
  • A minimum of 5 years’ experience in game audio programming in shipping titles.
  • Advanced knowledge of C++ and strong C# programming skills.
  • Comfortable working within and adding to an established code framework.
  • Strong communications skills, comfortable working with other engineers, producers and designers.


  • Experience with off-the-shelf sound engines such as Wwise, F-Mod or other audio middleware.
  • Music and/or Sound design experience - composing/arranging, sound design, synthesis, sampling, MIDI sequencing, audio engineering/mixing, digital audio workstations, etc.
  • Strong math skills (linear algebra, trig, etc.)
  • A degree in computer science, or a related field.
  • Console programming experience.

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work/life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunities for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences ever. Join us!

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to General employment questions cannot be accepted or processed here. Thank you for your interest.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.