Software Engineer, Animation
Overwatch Irvine, California

Soldiers, scientists, adventurers, oddities…engineers! We are the Overwatch team, passionate gamers at heart, and we’re looking for a new hero to help us make Overwatch 2 - the globe-spanning sequel to Blizzard Entertainment’s acclaimed team-based game.

In Overwatch 2, the nations of Earth are under assault. As the omnic forces of Null Sector launch a barrage of surprise attacks around the world, the planet’s governments and militaries prove quickly outmatched—and the remnants of the fearless strike force once known as Overwatch rally to make a valiant stand. Now the world’s heroes must each decide whether to answer the call to reemerge, reunite, and serve as a beacon of hope in a new era of crisis.

We are seeking a talented, motivated, and experienced Animation Engineer who shares our values:

  • We take responsibility for delivering our work
  • We collaborate constantly, helping each other to be successful
  • We continuously improve our knowledge, workflows and processes
  • We communicate openly, calling out issues, opportunities, and sharing feedback
  • We have integrity, maintain confidentiality, and share a sense of ownership in our success
  • We have passion for the game, our players, quality work, and technology

This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us.

Our ideal candidate has a passion for games and working with animators to bring characters to life.

Responsibilities

  • Build optimized, sustainable and maintainable technologies to help solve game driven animation problems
  • Implement tools and pipelines integrating with game systems for the rapid creation and iteration of animation content
  • Work closely with designers, artists, and other engineers to ensure a great player experience
  • Work with the animators and technical artists to support their needs and ensure a powerful and easy workflow

Requirements

  • Extreme passion for playing and making video games
  • Fluency in C++
  • At least 3 years of professional experience in game development
  • Comfortable defining how animations are organized and played back in-game
  • Experience with blend tree systems
  • Experience with low-level animation constructs: compression, blending, and posing
  • Familiar with various data structures and algorithms
  • Comfortable using trigonometry and linear algebra
  • Effective communication skills with developers of all technical skill levels

Pluses

  • Multi-threading and optimization
  • Client-server game development
  • Game physics
  • Wide range of PC hardware and console platforms
  • Version control systems: Git, Perforce, or Subversion

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We’ve worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences…ever. Join us!

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

Note to Recruiters and Placement Agencies: We do not accept unsolicited agency resumes. Please do not forward unsolicited agency resumes to our website or to any of our employees. We will not pay fees to any third party agency, outside recruiter or firm without a mutually agreed-upon contract and will not be responsible for any agency fees associated with unsolicited resumes. Unsolicited resumes received will be considered our property and will be processed accordingly.